![how to render materials in su podium v2 how to render materials in su podium v2](https://getintopc.com/wp-content/uploads/2018/06/8cbc17cac28cc4f7fa40fe0a4ed19874.jpg)
The opposite effect will be true if you move the sliders to the right. Move sliders to the left and the rendered images will have less Sun exposure or intensity.
![how to render materials in su podium v2 how to render materials in su podium v2](https://store.cadaloginc.com/var/images/product/366.440/hdri-slider.jpg)
Sun intensity and exposure sliders in the Environment settings.
![how to render materials in su podium v2 how to render materials in su podium v2](https://i.ytimg.com/vi/u2hxEAO3Aa4/maxresdefault.jpg)
Sun Intensity and Exposure sliders in Environment settings Physical Sky will ignore the SketchUp background colors but rather is controlled by the preset variables, time day and year, location. Physical Sky will only be on when SketchUp Shadows are on.Ĭ. Physical Sky is a setting where Podium calculates and displays Sky turbidity (haziness caused by particles suspended in the atmosphere) and depth. Default (set in SketchUp) will use SketchUp background color and/or SketchUp Sky settings (set in your SketchUp Style) for the rendered image's background colors.ī. Click Here for more detail on Transparent backgroundsĪ. This feature can save you a tremendous amount of time in post-processing. With the PNG format on, Transparent will create rendered images with alpha transparent backgrounds so that you can easily add your own sky background image to rendered. You can save your images to a folder of your choice if you choose Custom. SU Podium V2 gives you the option to choose PNG/JPG/HDR as saved image formats. Custom sizes mean that you can enter any pixel height and width such as 8000 X 5000. The choice of resolutions sizes include Fixed sizes or custom sizes.
How to render materials in su podium v2 trial#
However, the trial version has limited resolution sizes. There is near unlimited resolution size for the rendered images depending on your system memory.